1. Line Of Sight
by André Michelle
[ 3 matching keywords ]
2. Connectable points
by Roberto Valdunciel, alias Rober
[ 2 matching keywords ]
3. Moving sprites in a tile-based environment
by Marco Lapi, a.k.a Lapo
[ 2 matching keywords ]
4. DickDynamite: behind the scenes
by Marco Lapi, a.k.a Lapo
[ 2 matching keywords ]
5. Character movement in a tile-based environment
by André Michelle
[ 2 matching keywords ]
6. Tonypa's tile-based tutorials (updated)
by Tonu Paldra, alias Tonypa
[ 2 matching keywords ]
7. Maze Game
by Geoff Gaudreault
[ 2 matching keywords ]
8. Maze game prototype
by Daniel Napoleoni
[ 2 matching keywords ]
9. Changing rooms
by Mad Sci
[ 1 matching keyword ]
10. Battleship author's notes
by Kirill Mourzenko, alias Kirill
[ 1 matching keyword ]
11. Dick Dynamite: tile-based games basics
by Marco Lapi, a.k.a Lapo
[ 1 matching keyword ]
12. Water effect
by Tonu Paldra, alias Tonypa
[ 1 matching keyword ]
13. Path finder
by André Michelle
[ 1 matching keyword ]
14. Tile-based platform prototype
by Tonu Paldra, alias Tonypa
[ 1 matching keyword ]
15. A* Pathfinding
by Zeh Fernando
[ 1 matching keyword ]
16. Runtime pathfinder
by André Michelle
[ 1 matching keyword ]
17. 3D Maze
by Eric Lin
[ 1 matching keyword ]
18. 3D Isometric view
by Eric Lin
[ 1 matching keyword ]
19. Isometric 3D math
by Eric Lin
[ 1 matching keyword ]
20. Enemy artificial intelligence
by Neodroid
[ 1 matching keyword ]
21. Isometric maze
by Neodroid
[ 1 matching keyword ]
22. Basic isometric engine
by Neodroid
[ 1 matching keyword ]
23. Flash Game Framework
by Geoff Gaudreault
[ 1 matching keyword ]
24. Simple Artificial Intelligence
by Clinton
[ 1 matching keyword ]
25. Race game opponents AI
by Mike Mountain
[ 1 matching keyword ]
26. Maze Chaser
by Chris Lindsey (aka DebuggerCLL)
[ 1 matching keyword ]
27. The Pixel Tutorial
by Derek Yu
[ 1 matching keyword ]
28. Raycasting Maze
by Frédéric Heintz, aka FredH
[ 1 matching keyword ]
29. Mode 7 racing demo
by Paolo Russian
[ 1 matching keyword ]
30. Efficient A* path finder
by Neodroid
[ 1 matching keyword ]
31. Isometric engine
by Chris Lindsey (aka DebuggerCLL)
[ 1 matching keyword ]
32. AStar 3D prototype
by Paul Spitzer
[ 1 matching keyword ]
33. Tile layout in AS3
by Eitan Avgil
[ 1 matching keyword ]